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1.UnityGitHubPost-processing Stack_E[hAC|[gB
  https://github.com/Unity-Technologies/PostProcessing/releases

2.Unitỹj[[Asset]>[Import Package]>[Custom Package]ƑIA
  mask_peripheral_vision.unitypackageC|[gB

2.OVRCameraRig/TrackingSpace/CenterEyeAnchorMaskPeripheralVision.csAddB

3.x̕ωAȉ̂悤ChangeMaskSize\bhĂԂ悤ɁAg̃XNvgCB
    GameObject mask = GameObject.Find("OVRCameraRig/TrackingSpace/CenterEyeAnchor");
    mask.GetComponent<MaskPeripheralVision>().ChangeMaskSize(speed);

4.MaskPeripheralVision.cs̒l𒲐B
    Min Speed With Mask: }XNn߂ŏ̑x
    Max Speed With Mask: }XNő̑x
    Mask Strength: }XN̋x[%]
    Smoothness: ǂ̂炢炩Ƀ}XN̋xω邩

5.[Play]{^NbNB


_E[hTCg
  http://cubic9.com  http://cubic9.com/Devel/OculusRift/VR%BF%EC%A4%A4%A4%CE%B7%DA%B8%BA/#mask_peripheral_vision


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@Twitter: [( @cubic9com )


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2017-01-15Ł@UnityPost-processing Stackgp悤ɉCB

2016-04-18Ł@
